* The mod will now be distributed with dsound's ASI loader instead of xlive. * Added new feature: Blip to your own police car so you never loose it again after a foot chase. * Added new feature: Cop stats can be saved (Nunmpad 1) and loaded when you Go on duty (numpad 0). * Fixed bug: After 'Stopping & Searching' a civilian, if he/she is killed it does not remove the options. * Fixed bug: When using F9 (Cancel Mission) the police station's icon remains visable and flashing, this is now fixed. * Added new feature: No need for 100% savegames anymore! I have found a way to unlock all islands and so you won't have to worry about missions starting in an island you havent unlocked yet :) This will bassically tell you the default controls for Police Pursuit Mod, in-game. * Added 'Controls' option to in-game menu. * Changed setting in PolicePursuit.ini file to allow all 'radio' missions instead of only mission 12. * Reduced the probablity that the suspect will flee during Traffic Stop as requested: here. 0.5.1 which should elminate the random crashes when running Windows 7 or Vista. * Police Pursuit Mod will now be shipped with ScriptHook. * Updated Mission ID's list to include the 'Hostage Situation' mission (12). * Improved code for Mission 8, Suspect shouldn't stand idle as much(if at all) anymore. If it says the file does not exist this means that you just have to save cop rank, thats all. The fix for this is to either save your stats again now by using the KEY or you can delete the file and save the satats again later on. "Corrupt/Modified" stats flie means the data in the file is not what it should be. * Changed error messages relating to cop rank stats file to make it more 'user friendly'. * Updated Police Rank System, you will no longer be punished for hitting other vehicles or the suspect's vehicle. This was suggested on the forum but I can't find the post to link to it. Players can now choose to accept or reject missions on-the-fly by pressing "Y" and "N" when you're offered a mission.
#Gta iv eflc police mod software
* Fixed bug in installation software that was preventing dsound from being installed. * Fixed bug in Traffic Stop causing the first GUI/set of options to not appear. * Fixed bug in Police Rank system causing stats not be re-loadable. * Renable the 'blip' for your personal police car so you'll never loose it! Not sure why this was disabled. * Made further adjustments to 911 call mission where the suspect is breaking into cars. * Improved code for vehicle theft mission * Discovered new bug preventing Cop rank from being set (even though it loads correctly) *UPDATE* Tested and seems to be fully working now.